Difference between revisions of "Language/Multiple-languages/Culture/Video-Games-with-Real‐Life-Civilisations"

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!time
!time
!game
!game
!civilisation in game
!time in game
!genre
!genre
|-
|-
|1995
|1995
|Caesar II
|Caesar II
|Roman
|Roman Empire
|city-building
|city-building
|-
|-
|1996
|1996
|Sid Meier's Civilization II
|Sid Meier's Civilization II
|multiple
|4000 BC – 2020
|turn-based strategy
|turn-based strategy
|-
|-
|1997
|1997
|Age of Empires
|Age of Empires
|multiple
|Middle Stone Age – Iron Age
|real-time strategy
|real-time strategy
|-
|-
|1998
|1998
|Caesar III
|Caesar III
|Rome
|Roman Empire
|city-building
|city-building
|-
|-
|1999
|1999
|Age of Empires II
|Age of Empires II
|multiple
|Middle Ages
|real-time strategy
|real-time strategy
|-
|-
|1999
|1999
|Pharaoh
|Pharaoh
|Egypt
|Ancient Egypt
|city-building
|city-building
|-
|-
|2000
|2000
|Europa Universalis
|Europa Universalis
|Europe
|1492 – 1801
|grand strategy
|grand strategy
|-
|-
|2000
|2000
|Shogun: Total War
|Shogun: Total War
|Japan
|Sengoku period
|turn-based strategy, real-time tactics
|turn-based strategy, real-time tactics
|-
|-
|2001
|2001
|Europa Universalis II
|Europa Universalis II
|Europe
|1419 – 1820
|grand strategy
|grand strategy
|-
|-
|2001
|2001
|Sid Meier's Civilization III
|Sid Meier's Civilization III
|multiple
|4000 BC – 2020
|turn-based strategy
|turn-based strategy
|-
|2001
|Stronghold
|England
|1066
|real-time strategy
|-
|-
|2002
|2002
|Anno 1503: The New World
|Anno 1503: The New World
|Europe
|16<sup>th</sup> century
|city-building
|city-building
|-
|-
|2002
|2002
|Emperor: Rise of the Middle Kingdom
|Emperor: Rise of the Middle Kingdom
|2033 BC – 1234
|China
|city-building
|city-building
|-
|-
|2002
|2002
|Medieval: Total War
|Medieval: Total War
|multiple
|1087 – 1453
|turn-based strategy, real-time tactics
|turn-based strategy, real-time tactics
|-
|-
|2002
|2002
|Stronghold: Crusader
|Stronghold: Crusader
|Europe, Arabia
|First Crusade – Third Crusade
|real-time strategy
|real-time strategy
|-
|-
|2003
|2003
|Rise of Nations
|Rise of Nations
|multiple
|Ancient time – Modern time
|real-time strategy
|real-time strategy
|-
|-
|2004
|2004
|Far Cry
|Far Cry
|South Pacific
|2004
|first-person shooter
|first-person shooter
|-
|-
|2004
|2004
|Rome: Total War
|Rome: Total War
|multiple
|270 BC – 14
|turn-based strategy, real-time tactics
|turn-based strategy, real-time tactics
|-
|-
|2005
|2005
|Age of Empires III
|Age of Empires III
|multiple
|1492 – 1876
|real-time strategy
|real-time strategy
|-
|-
|2005
|2005
|Hearts of Iron II
|Hearts of Iron II
|multiple
|1936 – 1947
|grand strategy
|grand strategy
|-
|-
|2005
|2005
|Immortal Cities: Children of the Nile
|Immortal Cities: Children of the Nile
|Egypt
|Ancient Egypt
|city-building
|city-building
|-
|-
|2005
|2005
|Sid Meier's Civilization IV
|Sid Meier's Civilization IV
|multiple
|4000 BC – 2020
|turn-based strategy
|turn-based strategy
|-
|-
|2006
|2006
|Anno 1701
|Anno 1701
|Europe
|18<sup>th</sup> century
|city-building, real-time strategy
|city-building, real-time strategy
|-
|-
|2006
|2006
|Just Cause
|Just Cause
|Caribbean
|2006
|action-adventure
|action-adventure
|-
|-
|2006
|2006
|Medieval II: Total War
|Medieval II: Total War
|multiple
|1080 – 1530
|turn-based strategy, real-time tactics
|turn-based strategy, real-time tactics
|-
|-
|2007
|2007
|Europa Universalis III
|Europa Universalis III
|multiple
|1399 – 1821
|grand strategy
|grand strategy
|-
|-
|2008
|2008
|Far Cry 2
|Far Cry 2
|Africa
|2006
|first-person shooter
|first-person shooter
|-
|-
|2008
|2008
|Mount & Blade: Warband
|Mount & Blade: Warband
|multiple
|Middle Ages
|action role-playing
|action role-playing
|-
|-
|2009
|2009
|Anno 1404
|Anno 1404
|Europe, Arabia
|15<sup>th</sup> century
|city-building, real-time strategy
|city-building, real-time strategy
|-
|-
|2009
|2009
|Hearts of Iron III
|Hearts of Iron III
|multiple
|World War II
|grand strategy
|grand strategy
|-
|-
|2009
|2009
|Empire: Total War
|Empire: Total War
|multiple
|1700 – 1799
|turn-based strategy, real-time tactics
|turn-based strategy, real-time tactics
|-
|-
|2010
|2010
|Just Cause 2
|Just Cause 2
|Southeast Asia
|2010
|action-adventure
|action-adventure
|-
|-
|2010
|2010
|Sid Meier's Civilization V
|Sid Meier's Civilization V
|multiple
|4000 BC – 2020
|turn-based strategy
|turn-based strategy
|-
|-
|2010
|2010
|Napoleon: Total War
|Napoleon: Total War
|French Revolutionary Wars – Napoleonic Wars
|turn-based strategy, real-time tactics
|turn-based strategy, real-time tactics
|-
|-
|2010
|2010
|Sengoku
|Sengoku
|Japan
|Sengoku period
|grand strategy
|grand strategy
|-
|-
|2010
|2010
|Victoria II
|Victoria II
|multiple
|1836 – 1936
|grand strategy
|grand strategy
|-
|-
|2011
|2011
|Total War: Shogun 2
|Total War: Shogun 2
|Japan
|Sengoku period, Boshin War
|turn-based strategy, real-time tactics
|turn-based strategy, real-time tactics
|-
|-
|2012
|2012
|Far Cry 3
|Far Cry 3
|Pacific
|2012
|first-person shooter
|first-person shooter
|-
|-
|2012
|2012
|Crusader Kings II
|Crusader Kings II
|multiple
|1066 – 1453
|grand strategy
|grand strategy
|-
|-
|2013
|2013
|Europa Universalis IV
|Europa Universalis IV
|multiple
|1444 – 1821
|grand strategy
|grand strategy
|-
|-
|2013
|2013
|March of the Eagles
|March of the Eagles
|Europe
|1805 – 1820
|grand strategy
|grand strategy
|-
|-
|2013
|2013
|Total War: Rome II
|Total War: Rome II
|multiple
|272 BC – 29
|turn-based strategy, real-time tactics
|turn-based strategy, real-time tactics
|-
|-
|2014
|2014
|Banished
|Banished
|Western Europe
|Middle Ages
|city-building
|city-building
|-
|-
|2014
|2014
|Far Cry 4
|Far Cry 4
|Himalaya
|2014
|first-person shooter
|first-person shooter
|-
|-
|2015
|2015
|Just Cause 3
|Just Cause 3
|Mediterranea
|2015
|action-adventure
|action-adventure
|-
|-
|2015
|2015
|Total War: Attila
|Total War: Attila
|multiple
|Migration Period
|turn-based strategy, real-time tactics
|turn-based strategy, real-time tactics
|-
|-
|2016
|2016
|Hearts of Iron IV
|Hearts of Iron IV
|multiple
|1936 – 1948
|grand strategy
|grand strategy
|-
|-
|2016
|2016
|Sid Meier's Civilization VI
|Sid Meier's Civilization VI
|multiple
|4000 BC – 2020
|turn-based strategy
|turn-based strategy
|-
|2017
|For Honor
|action-adventure
|-
|-
|2018
|2018
|Far Cry 5
|Far Cry 5
|Montana
|2018
|first-person shooter
|first-person shooter
|-
|-
|2018
|2018
|Ancestors Legacy
|Ancestors Legacy
|multiple
|Early Middle Ages
|real-time strategy
|real-time strategy
|-
|-
|2018
|2018
|Just Cause 4
|Just Cause 4
|South America
|2018
|action-adventure
|action-adventure
|-
|-
|2018
|2018
|Total War Saga: Thrones of Britannia
|Total War Saga: Thrones of Britannia
|multiple
|Early Middle Ages
|turn-based strategy, real-time tactics
|turn-based strategy, real-time tactics
|-
|-
|2019
|2019
|Anno 1800
|Anno 1800
|Europe
|19<sup>th</sup> century
|city-building, real-time strategy
|city-building, real-time strategy
|-
|-
|2019
|2019
|Imperator: Rome
|Imperator: Rome
|Rome
|304 BC – 27 BC
|grand strategy
|grand strategy
|-
|-
|2019
|2019
|Total War: Three Kingdoms
|Total War: Three Kingdoms
|China
|220 – 280
|turn-based strategy, real-time tactics
|turn-based strategy, real-time tactics
|-
|-
|2020
|2020
|Crusader Kings III
|Crusader Kings III
|multiple
|867 – 1453
|grand strategy
|grand strategy
|-
|-
|2020
|2020
|Total War Saga: Troy
|Total War Saga: Troy
|Aegean civilizations
|Trojan War
|turn-based strategy, real-time tactics
|turn-based strategy, real-time tactics
|-
|-
|2021
|2021
|Age of Empires IV
|Age of Empires IV
|multiple
|Early Middle Ages – Renaissance
|real-time strategy
|real-time strategy
|-
|-
|2021
|2021
|Far Cry 6
|Far Cry 6
|Caribbean
|2021
|first-person shooter
|first-person shooter
|-
|-
|2021
|2021
|Old World
|Old World
|multiple
|Ancient time – Classical time
|turn-based strategy
|turn-based strategy
|-
|-
|2022
|2022
|Knights of Honor II: Sovereign
|Knights of Honor II: Sovereign
|multiple
|Middle Ages
|real-time strategy
|real-time strategy
|-
|-
|2022
|2022
|Mount & Blade II: Bannerlord
|Mount & Blade II: Bannerlord
|multiple
|Middle Ages
|action role-playing
|action role-playing
|-
|-
|2022
|2022
|Victoria 3
|Victoria 3
|multiple
|1836 – 1936
|grand strategy
|grand strategy
|-
|-
|2023
|2023
|Land of the Vikings
|Land of the Vikings
|Viking Age
|Norsemen
|city-building
|city-building
|-
|-
|2023
|2023
|Total War: Pharaoh
|Total War: Pharaoh
|multiple
|Late Bronze Age
|turn-based strategy, real-time tactics
|turn-based strategy, real-time tactics
|}
|}

Revision as of 08:47, 21 April 2024

World games.jpg

Some video games feature various civilizations and their cultures of the world, and they are successful.

Games mentioned here must also reflect the cultures of the civilizations. So games like FIFA, Wargame (Eugen Systems) are not included.

Games with many supernatural elements are not included.

Civilisations Locations Occupations

Here are games with Metacritic score no less than 70 or is above or equal to 4.0 on GOG if unavailable on Metacritic. A little fictional settings are allowed. If you are interested, you can pay a visit to these sites to find more information:

information
map
speedrun
cheat
system requirement
benchmark
information
hidden content
open-source version

A tip for taking a break while playing: drink much water.

Main

time game civilisation in game time in game genre
1995 Caesar II Roman Roman Empire city-building
1996 Sid Meier's Civilization II multiple 4000 BC – 2020 turn-based strategy
1997 Age of Empires multiple Middle Stone Age – Iron Age real-time strategy
1998 Caesar III Rome Roman Empire city-building
1999 Age of Empires II multiple Middle Ages real-time strategy
1999 Pharaoh Egypt Ancient Egypt city-building
2000 Europa Universalis Europe 1492 – 1801 grand strategy
2000 Shogun: Total War Japan Sengoku period turn-based strategy, real-time tactics
2001 Europa Universalis II Europe 1419 – 1820 grand strategy
2001 Sid Meier's Civilization III multiple 4000 BC – 2020 turn-based strategy
2001 Stronghold England 1066 real-time strategy
2002 Anno 1503: The New World Europe 16th century city-building
2002 Emperor: Rise of the Middle Kingdom 2033 BC – 1234 China city-building
2002 Medieval: Total War multiple 1087 – 1453 turn-based strategy, real-time tactics
2002 Stronghold: Crusader Europe, Arabia First Crusade – Third Crusade real-time strategy
2003 Rise of Nations multiple Ancient time – Modern time real-time strategy
2004 Far Cry South Pacific 2004 first-person shooter
2004 Rome: Total War multiple 270 BC – 14 turn-based strategy, real-time tactics
2005 Age of Empires III multiple 1492 – 1876 real-time strategy
2005 Hearts of Iron II multiple 1936 – 1947 grand strategy
2005 Immortal Cities: Children of the Nile Egypt Ancient Egypt city-building
2005 Sid Meier's Civilization IV multiple 4000 BC – 2020 turn-based strategy
2006 Anno 1701 Europe 18th century city-building, real-time strategy
2006 Just Cause Caribbean 2006 action-adventure
2006 Medieval II: Total War multiple 1080 – 1530 turn-based strategy, real-time tactics
2007 Europa Universalis III multiple 1399 – 1821 grand strategy
2008 Far Cry 2 Africa 2006 first-person shooter
2008 Mount & Blade: Warband multiple Middle Ages action role-playing
2009 Anno 1404 Europe, Arabia 15th century city-building, real-time strategy
2009 Hearts of Iron III multiple World War II grand strategy
2009 Empire: Total War multiple 1700 – 1799 turn-based strategy, real-time tactics
2010 Just Cause 2 Southeast Asia 2010 action-adventure
2010 Sid Meier's Civilization V multiple 4000 BC – 2020 turn-based strategy
2010 Napoleon: Total War French Revolutionary Wars – Napoleonic Wars turn-based strategy, real-time tactics
2010 Sengoku Japan Sengoku period grand strategy
2010 Victoria II multiple 1836 – 1936 grand strategy
2011 Total War: Shogun 2 Japan Sengoku period, Boshin War turn-based strategy, real-time tactics
2012 Far Cry 3 Pacific 2012 first-person shooter
2012 Crusader Kings II multiple 1066 – 1453 grand strategy
2013 Europa Universalis IV multiple 1444 – 1821 grand strategy
2013 March of the Eagles Europe 1805 – 1820 grand strategy
2013 Total War: Rome II multiple 272 BC – 29 turn-based strategy, real-time tactics
2014 Banished Western Europe Middle Ages city-building
2014 Far Cry 4 Himalaya 2014 first-person shooter
2015 Just Cause 3 Mediterranea 2015 action-adventure
2015 Total War: Attila multiple Migration Period turn-based strategy, real-time tactics
2016 Hearts of Iron IV multiple 1936 – 1948 grand strategy
2016 Sid Meier's Civilization VI multiple 4000 BC – 2020 turn-based strategy
2018 Far Cry 5 Montana 2018 first-person shooter
2018 Ancestors Legacy multiple Early Middle Ages real-time strategy
2018 Just Cause 4 South America 2018 action-adventure
2018 Total War Saga: Thrones of Britannia multiple Early Middle Ages turn-based strategy, real-time tactics
2019 Anno 1800 Europe 19th century city-building, real-time strategy
2019 Imperator: Rome Rome 304 BC – 27 BC grand strategy
2019 Total War: Three Kingdoms China 220 – 280 turn-based strategy, real-time tactics
2020 Crusader Kings III multiple 867 – 1453 grand strategy
2020 Total War Saga: Troy Aegean civilizations Trojan War turn-based strategy, real-time tactics
2021 Age of Empires IV multiple Early Middle Ages – Renaissance real-time strategy
2021 Far Cry 6 Caribbean 2021 first-person shooter
2021 Old World multiple Ancient time – Classical time turn-based strategy
2022 Knights of Honor II: Sovereign multiple Middle Ages real-time strategy
2022 Mount & Blade II: Bannerlord multiple Middle Ages action role-playing
2022 Victoria 3 multiple 1836 – 1936 grand strategy
2023 Land of the Vikings Viking Age Norsemen city-building
2023 Total War: Pharaoh multiple Late Bronze Age turn-based strategy, real-time tactics

Observed

time game civilisation in game time in game genre
2024? Manor Lords Western European High Middle Ages city-building

Other Lessons