Language/Multiple-languages/Culture/How-to-Customise-Open–Source-Language-Games
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This is an introduction to the customisation of open-source language games for non-programmers. Use 'search in page' to find the lines quickly.
In the description, 'fit' means finding and duplicating the corresponding code and modify it to fit your new language.
For JavaScript games, they are usually opened with index.html.
In progress.
Scrabble
https://github.com/edlerd/scrabble
change the word list
- /dict/
Change the lists.
change the letter frequency and value
-
- /config/english.jsonp
- /config/german.jsonp
- /multiplayer/game/config/english.jsonp
- /multiplayer/game/config/german.jsonp
Change the frequency by repeatance of letter in LETTER_STASH; change the value by changing values in POINTS_PER_LETTER.
add a language
- /config/
- add a language with word list
- /index.html
- fit
<div class="language_selector">
- fit
-
- /game.js
- /multiplayer/game/game.js
- fit
const LANG_ENGLISH = 'english';
- fit
const ENGLISH_CONFIG_URL = 'config/english.jsonp';
- fit
function getConfigUrl()
- /multiplayer/config.php
- fit
'language/English.php'
- fit
- /multiplayer/0_register.php
- find
player->language = in_array;
, add the language in[ LANGUAGE_ENGLISH, LANGUAGE_GERMAN ]
- fit
LANGUAGE_ENGLISH, LANGUAGE_GERMAN
- find
- /multiplayer/1_matchmaker.php
- find
$game->stashLetters
, replace the line with$game->stashLetters = array_values(switch($player->language){"english":English::LETTER_STASH; break;"german":German::LETTER_STASH; break;}
- fit the line
- find